Real Racing 2Edit

Real Racing 2
Developer Firemint
Publisher Firemint
Genre Racing
Release December 16, 2010 (iPhone)

March 11, 2011 (iPad)

January 11, 2012 (Windows Phone)

Real Racing 2 is a racing game, developed and published by Firemint for iOS, Android, OS X Lion and Windows 8 Phone. It was released on December 16, 2010 for iPhone and iPod Touch, powered by Firemint's own Mint3D engine. A separate iPad version was released on March 11, 2011. On January 11, 2012 Real Racing 2 was confirmed as one of twenty-seven titles to be released on Windows 8 Phone as part of a partnership between Electronic Arts and Nokia. The game is the sequel to 2009's Real Racing. It was a critical and commercial success, and a further sequel was released in 2013; Real Racing 3. It is the first game in the series to feature fully licensed cars.


Control in Real Racing 2 is similar to that of Real Racing . The player is given five different control methods from which to choose: Method A features accelrometer steering (tilting the physical device to the left to turn left and to the right to turn right), auto accelerate and manual brake; Method B features accelerometer steering, manual accelerate and manual brake; Method C features a virtual on-screen steering wheel to steer, auto accelerate and manual brake, Method D features a virtual steering wheel to steer, manual accelerate and manual brake; Method E features touch to steer (where the play touches the left side of the touchscreen (to turn left, and the right side to turn right), auto accelerate and manual brake. When the player begins career mode, they have a choice of purchasing either a Volkswagen Golf GTI MK6 or a Volvo C30. After purchasing their first car, the player moves on to the "Club Division" race class. The game as a whole is divided into five divisions; "Club Division", State Showdown", "Grand National", "Pro Circuit" and "World Series". Each division is further broken down into numerous individual races.


Car List: Real Racing 2/Car List


Real Racing 2 has received a great deal of critical acclaim, surpassing even that of its predecessor. The iOS version holds aggregate scores of 94 out of 100 on Metacritic, and 95% on GameRankings.